KaseToatz 98af11f893 Add predictive targeting and adjust combat flow
Introduce predictive targeting based on entity eye positions and relative velocity (predictDistance) and change entity query to use a Box around the player's eye position and the prediction check. Rework combat item handling: ensure axe-block breaking logic checks axe availability first, perform mace attack before equipping Elytra, and only equip Elytra if present. Add necessary imports and small refactors for readability.
2026-02-17 01:41:31 +01:00
Description
Elytra macing bot
90 KiB
Languages
Java 100%