Added gui version and basic scorehandler

This commit is contained in:
KäseToatz
2024-11-06 17:40:40 +01:00
parent 754db562af
commit 23ae45ba91
11 changed files with 171 additions and 40 deletions

View File

@ -1,4 +1,5 @@
using Memory.Logic;
using Memory.Data;
using Memory.Logic;
namespace Memory.Cmd
{
@ -6,24 +7,37 @@ namespace Memory.Cmd
{
static void Main()
{
Game game = new();
Renderer renderer = new(game);
while (!game.IsFinished())
while (true)
{
renderer.Render();
Console.Write("Enter card number: ");
try
Game game = new(new ScoreHandler());
Renderer renderer = new(game);
while (!game.IsFinished())
{
game.ClickCard(game.Cards[int.Parse(Console.ReadLine()!) - 1]);
}
catch (Exception)
{
Console.WriteLine("Invalid card number given.");
Console.ReadLine();
renderer.Redraw();
Console.Write("Enter card number: ");
try
{
game.ClickCard(game.Cards[int.Parse(Console.ReadLine()!) - 1]);
}
catch (Exception)
{
Console.Write("Invalid card number given.");
Console.ReadLine();
}
}
Console.Clear();
Console.Write("Game Finished. Do you want to play again? (Y/N): ");
string? answer = Console.ReadLine();
while (answer == null || (!answer.Equals("y", StringComparison.CurrentCultureIgnoreCase) && !answer.Equals("n", StringComparison.CurrentCultureIgnoreCase)))
{
Console.Write("Invalid answer.\nDo you want to play again? (Y/N): ");
answer = Console.ReadLine();
}
if (answer.Equals("n", StringComparison.CurrentCultureIgnoreCase))
{
break;
}
}
renderer.Render();
}
}
}