Fixed all requirements
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@ -6,31 +6,39 @@ namespace Memory.Test
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[TestClass]
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public class GameTest
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{
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[TestMethod]
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public void CreateDeck_20pairs_ShouldEqual40RandomCards()
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{
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List<Card> deck1 = Game.CreateDeck(20);
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List<Card> deck2 = Game.CreateDeck(20);
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Assert.IsTrue(deck1.Count == 40 && deck2.Count == 40 && !deck1.SequenceEqual(deck2));
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}
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[TestMethod]
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public void IncreaseScore_QuarterTime_ShouldEqual75PercentOfPoints()
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{
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int score = (int)(Game.MAXPOINTS * 0.75);
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Game game = new(new ScoreHandler());
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Game game = new(new ScoreHandler(), "test");
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Thread.Sleep(Game.MAXTIME / 4);
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game.IncreaseScore();
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Assert.IsTrue(score - 1 <= game.Score && score + 1 >= game.Score);
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Assert.IsTrue(score - 1 <= game.Scoring.Points && score + 1 >= game.Scoring.Points);
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}
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[TestMethod]
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public void IncreaseScore_TooLong_ShouldEqualLowerBoundOfPoints()
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{
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Game game = new(new ScoreHandler());
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Game game = new(new ScoreHandler(), "test");
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Thread.Sleep(Game.MAXTIME);
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game.IncreaseScore();
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Assert.AreEqual(Game.MINPOINTS, game.Score);
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Assert.AreEqual(Game.MINPOINTS, game.Scoring.Points);
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}
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[TestMethod]
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public void IncreaseScore_Instant_ShouldEqualUpperBoundOfPoints()
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{
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Game game = new(new ScoreHandler());
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Game game = new(new ScoreHandler(), "test");
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game.IncreaseScore();
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Assert.AreEqual(Game.MAXPOINTS, game.Score);
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Assert.AreEqual(Game.MAXPOINTS, game.Scoring.Points);
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}
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}
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}
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