using Buckets.Logic; namespace Buckets { internal class Program { static void Main() { Bucket bucket = new(50, 0); bucket.Fill(10); bucket.Empty(); bucket.Fill(20); bucket.Empty(10); OilBarrel oilbarrel = new(0); oilbarrel.Fill(10); oilbarrel.Empty(); oilbarrel.Fill(20); oilbarrel.Empty(10); Rainbarrel rainbarrel = new(100, 0); rainbarrel.Fill(10); rainbarrel.Empty(); rainbarrel.Fill(20); rainbarrel.Empty(10); } } }