2 Commits
V1.2.4 ... V1.3

Author SHA1 Message Date
8b87defba8 update to 1.21.1 2024-09-03 15:12:55 +02:00
f5e9479079 Fix server sync issues
Cancel the PlayerInteractItemC2SPacket instead of the PlayerActionC2SPacket so the trident charge state is properly synced to the server.
2024-08-02 16:08:20 +02:00
3 changed files with 7 additions and 10 deletions

View File

@ -3,15 +3,15 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://modmuss50.me/fabric.html
minecraft_version=1.21
yarn_mappings=1.21+build.9
loader_version=0.16.0
minecraft_version=1.21.1
yarn_mappings=1.21.1+build.3
loader_version=0.16.3
# Mod Properties
mod_version = 1.2.4
mod_version = 1.3
maven_group = com.kasetoatz
archives_base_name = TridentHacks
# Dependencies
# check this on https://modmuss50.me/fabric.html
fabric_version=0.100.6+1.21
fabric_version=0.103.0+1.21.1

View File

@ -7,13 +7,10 @@ import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.item.Items;
import net.minecraft.text.Text;
import org.lwjgl.glfw.GLFW;
import java.util.HashMap;
public class TridentHacks implements ClientModInitializer {
public static MinecraftClient client;
public static boolean onGround = true;

View File

@ -6,7 +6,7 @@ import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.item.Items;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
import net.minecraft.network.packet.c2s.play.PlayerInteractItemC2SPacket;
import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@ -23,7 +23,7 @@ public abstract class ClientConnectionMixin {
ClientPlayerEntity player = TridentHacks.client.player;
if (player != null)
{
if (player.getActiveItem().getItem() == Items.TRIDENT && player.isUsingItem() && packet instanceof PlayerActionC2SPacket && TridentHacks.noNormalRiptide() && ((PlayerActionC2SPacket)packet).getAction() == PlayerActionC2SPacket.Action.RELEASE_USE_ITEM)
if (packet instanceof PlayerInteractItemC2SPacket && player.getStackInHand(((PlayerInteractItemC2SPacket)packet).getHand()).getItem() == Items.TRIDENT && TridentHacks.noNormalRiptide())
{
ci.cancel();
}