Initial project setup for ElytraMace mod

Add Gradle build files, MIT license, and .gitignore. Implement ElytraMace client mod with keybindings for target selection and attack, including mixin for entity glowing effect. Register mod metadata and mixins configuration for Fabric loader.
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2026-01-05 04:30:36 +01:00
commit 45eb6e081b
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gradle.properties Normal file
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# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://modmuss50.me/fabric.html
minecraft_version=1.21.11
yarn_mappings=1.21.11+build.3
loader_version=0.18.4
# Mod Properties
mod_version=1.0
maven_group=com.kasetoatz
archives_base_name=ElytraMace
# Dependencies
# check this on https://modmuss50.me/fabric.html
fabric_version=0.140.2+1.21.11