# [SuperEnchants](https://modrinth.com/mod/superenchantments) This mod adds various changes to Minecrafts Enchanting system. ## Enchant combinations You can now combine various Enchants that aren't combinable in Vanilla Minecraft. - Bows can have both Mending and Infinity. - Crossbows can have both Piercing and Multishot. - Armor pieces can have Protection, Projectile Protection, Fire Protection and Blast Protection combined. - Weapons can have Sharpness, Smite and Bane of Arthropods combined. - Maces can have Density, Breach, Bane of Arthropods and Smite combined. ## Trident changes - You can now combine 2 Channeling Enchants to get Channeling II, making your Trident able to strike Lightning even when it's not Thundering. - Tridents that are thrown into the void still return to the Player. - Tridents now always return to the same Inventory slot they were originally thrown from. ## Enchant level changes The max levels for every Enchant has been modified, allowing you to get higher level Enchants than in Vanilla Minecraft. These higher levels do not appear in Enchanting Tables, Villagers or Chest Loot and are only obtainable by combining lower level Enchants. The maximum Enchant levels for every Enchant are: - Unbreaking: 5 - Thorns: 5 - Respiration: 5 - Swift Sneak: 5 - Feather Falling: 10 - Soul Speed: 5 - Protection: 10 - Projectile Protection: 10 - Fire Protection: 10 - Blast Protection: 10 - Depth Strider: 5 - Frost Walker: 3 - Fire Aspect: 3 - Looting: 5 - Knockback: 3 - Sweeping Edge: 5 - Sharpness: 10 - Smite: 10 - Bane of Arthropods: 10 - Wind Burst: 5 - Density: 10 - Breach: 10 - Efficiency: 10 - Fortune: 5 - Power: 10 - Punch: 3 - Lure: 5 - Luck of the Sea: 5 - Impaling: 10 - Loyalty: 5 - Riptide: 5 - Quick Charge: 3 - Piercing: 10 ## Other changes - Soul Speed no longer damages Boots. - Thorns no longer damages Armor Pieces. - Infinity no longer requires the Player to have an Arrow in their Inventory. - Infinity can now be put on Crossbows. - Anvil cost no longer increases when Enchanting multiple times. - Anvil cost is now capped at 30 levels.