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# [Armored Elytra](https://modrinth.com/datapack/elytra-armor)
This mod allows Players to combine their Chestplate with an Elytra, creating an Armored Elytra that has both the extra protection from the Chestplate and the flight capabilities of the Elytra.
## How to use
Simply combine any Chestplate and an Elytra using an Anvil to create an Armored Elytra.
It is recommended to install the [Armored Elytra](https://modrinth.com/datapack/elytra-armor) mod Client-side so you can see both the Chestplate and the Elytra. When not using this mod it will simply only render the Elytra.

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# [DoubleEnderChest](https://modrinth.com/mod/doubleenderchest)
This mod makes it so Ender Chests have 54 slots instead of the vanilla 27, making it be able to hold as much items as a Double Chest.

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# [Entity Pearl](https://modrinth.com/mod/entitypearl)
This mod makes it so when you throw an Ender Pearl while controlling an Entity like a Boat or a Horse, the Entity gets teleported with the Player still on it instead of just teleporting the Player.

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# [FartherLands](https://modrinth.com/mod/fartherlands)
This mod completely removes the Vanilla World Border, allowing the Player to travel almost infinitely far.
This mod also adds the FarLands, a World generation bug from older versions of Minecraft creating extreme terrain, this terrain starts generating at 12.550.821 blocks out in any direction.
Due to Client side restrictions it is required to install [FartherLands](https://modrinth.com/mod/fartherlands) on the client if the Player wants to go further out than 30 million blocks.

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# [FastGhast](https://modrinth.com/plugin/fastghast)
This mods makes it so ridden Happy Ghasts are 3x as fast as in Vanilla Minecraft.

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# [Leaves Be Gone](https://modrinth.com/mod/leaves-be-gone)
This mod makes it so when a Tree is fully chopped down, the Leaves from that Tree break almost immediately.

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# [MoreStrongholds](https://modrinth.com/mod/morestrongholds)
This mod makes it so the entire World is filled with Strongholds, in Vanilla Minecraft only a total of 128 Strongholds generate but with this mod an infinite amount of Strongholds generate all around the World.

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# [NoExplosionGrief](https://modrinth.com/mod/noexplosiongrief)
This mod makes it so Creepers, Ghast Fireballs and Wither Skulls are unable to destroy Blocks.

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# [SilkSpawners](https://modrinth.com/mod/silktouch-spawners)
This mod makes it so you can mine Spawners and Trial Spawners using a Silk Touch Pickaxe. When a Spawner is mined and placed somewhere else it will have remembered what mob it spawns and for Trial Spawners it will also remember things like the cooldown.

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# [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat)
This mod enables proximity chat, allowing Players to talk to other Players on the Server. For this to work the [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) mod must be installed on the Client.

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# [StasisRods](https://modrinth.com/mod/stasisrods)
This mod makes it easier to build permanent Stasis Chambers using Fishing Rods.
## How to use
Build a simple Ender Pearl Stasis Chamber with any Trap Door and any Pressure Plate and then right click that Pressure Plate with a Fishing Rod. The Pressure Plate is now activated until you use the same Fishing Rod again, you can even store the Fishing Rod anywhere, leave and rejoin as much as you like and when you use the Fishing Rod again it will deactivate the Pressure Plate and teleport the Player to the Stasis Chamber.

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# [SuperEnchants](https://modrinth.com/mod/superenchantments)
This mod adds various changes to Minecrafts Enchanting system.
## Enchant combinations
You can now combine various Enchants that aren't combinable in Vanilla Minecraft.
- Bows can have both Mending and Infinity.
- Crossbows can have both Piercing and Multishot.
- Armor pieces can have Protection, Projectile Protection, Fire Protection and Blast Protection combined.
- Weapons can have Sharpness, Smite and Bane of Arthropods combined.
- Maces can have Density, Breach, Bane of Arthropods and Smite combined.
## Trident changes
- You can now combine 2 Channeling Enchants to get Channeling II, making your Trident able to strike Lightning even when it's not Thundering.
- Tridents that are thrown into the void still return to the Player.
- Tridents now always return to the same Inventory slot they were originally thrown from.
## Enchant level changes
The max levels for every Enchant has been modified, allowing you to get higher level Enchants than in Vanilla Minecraft.
These higher levels do not appear in Enchanting Tables, Villagers or Chest Loot and are only obtainable by combining lower level Enchants.
The maximum Enchant levels for every Enchant are:
- Unbreaking: 5
- Thorns: 5
- Respiration: 5
- Swift Sneak: 5
- Feather Falling: 10
- Soul Speed: 5
- Protection: 10
- Projectile Protection: 10
- Fire Protection: 10
- Blast Protection: 10
- Depth Strider: 5
- Frost Walker: 3
- Fire Aspect: 3
- Looting: 5
- Knockback: 3
- Sweeping Edge: 5
- Sharpness: 10
- Smite: 10
- Bane of Arthropods: 10
- Wind Burst: 5
- Density: 10
- Breach: 10
- Efficiency: 10
- Fortune: 5
- Power: 10
- Punch: 3
- Lure: 5
- Luck of the Sea: 5
- Impaling: 10
- Loyalty: 5
- Riptide: 5
- Quick Charge: 3
- Piercing: 10
## Other changes
- Soul Speed no longer damages Boots.
- Thorns no longer damages Armor Pieces.
- Infinity no longer requires the Player to have an Arrow in their Inventory.
- Infinity can now be put on Crossbows.
- Anvil cost no longer increases when Enchanting multiple times.
- Anvil cost is now capped at 30 levels.

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# [Universal Graves](https://modrinth.com/mod/universal-graves)
This mod makes it so when a Player dies a Grave spawns at their death location containing all of their items, it also gives the player a Compass pointing to their Grave after they've respawned.
Graves can be looted by everyone and after 1 hour of real world time the Grave breaks, dropping all of it's items.